Nova
A solo game project made by Giang Trang
Zero 3rd party assets used
(Tilburg gang Rise up!)
_______________[GENRE]_______________
A High Precision platforming game
____________[SYNOPSIS]_____________
You are a lonely twenty-one-year-old woman, named Luna, who lives her daily life locked away in her little hometown in a world that is almost extinct, in the year 2424.
As time goes by, morality declines and everyone around her becomes more and more hostile.
So, Luna wants to free herself from this once-lost comfort zone that has turned into a madness that affects her emotionally and fearfully to prevent her internal struggle with loneliness from continuing.
As she goes through countless stages in reaching a new, distant community to escape to, Luna realizes that love and the desire to protect something precious both give strength to her exhausting journey full of environmental obstacles, friendly companions and foes.
Luna also overcomes grief with the will to see the truth of her situation and how she can be strong to reach her possible bright and final destination...
___________[CONTROLS]____________
Switch Pro Controller: | Keyboard: | |
D-pad | Arrow keys | Basic movement/direction |
B | space | Jump / wall jump |
Y | x | Dash |
Minus (-) | `/~ | Reset chapter* |
Right and Left Bumper | z | Wall grab -> to climb |
Controller** for the best experience, but either can be played satisfyingly.
WebGL is broken with controller so downloading is recommended in order to play.
*Speedrunners button ;3
**The controller of this game only functions with Switch Pro Controller scheme
___________[TOOLS]____________
Cinemachine
Aseprite
Status | In development |
Platforms | HTML5 |
Author | GianGames |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 2D, Atmospheric, Difficult, Exploration, Pixel Art, Short, Singleplayer, Story Rich |
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